Devlog #6 - Finishing up sprint 1
Arena(Environment)
Hey everyone! Here's a quick update on the arena battleground for Beetlefield Blast:
๐ ๏ธ Work-in-progress sneak peek of the new arena!
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๐๏ธ Visual style inspired by Mediterranean and North African architecture — sun-baked stone, bold forms, ancient vibes.
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๐ณ A pomegranate tree marks the heart of the arena — a symbol of life and power among the tribes. (Leaves still on the to-do list!)
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๐งฉ The environment is fully unwrapped and ready for texturing.
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๐จ Next step: adding color, grit, and lore to bring it to life.
๐ก Thinking of calling it "The Oasis Ring"… not sure if the name will stick, but I kinda like it haha. ๐ข Stay tuned — more arenas and development updates are on the way. ๐น๏ธ Once it's finished and textured, we'll be dropping it straight into the game for some intense beetle brawls!
โ Bumpers
- Added in bumpers.
- They will be used to divide the map up.
- They can keep the bomb from going straight into the goal from the beginning.
- Also made the arena itself bumper-y, making it so the bomb isn't constantly at the edges of the map.
โ Accelerated Time Zones
- In these zones the timer of the bomb ticks down faster (currently 2x).
- This gets rid of the bomb instantly scoring when hitting a goal post, but still keeping an extra incentive to get the bomb to for extra points.
โ Improved Character Selection
- The characters now animate and show light on selection.
โ Aim Assist
- Weapons and projectiles now slightly curve towards the target to make it easier and more intuitive to hit another player.
โ Ragdolls
- Ragdolls have been added into the game, no need to explain this one I think, it's just simply hilarious and adds more chaos to the game.
โ New models!
- A new bomb model has been added into the game.
- Two new weapon models have been added into the game: a palm hand melee weapon, and a rocket projectile weapon.
โ Podium
- A victory scene has been added that shows the top 3 players, as well as some stats about them during the game.
- Their team color is displayed by a light and with the color on their back, just as in the character selection scene.
- They play a victory animation.
- They currently display the amount of weapons they have picked up, the amount of times they touched the bomb and the amount of times they got stunned.
โ Weapon showcase
Rounding off the first Production Sprint with a tiny showcase of all the weapons available to our brawlers:


During the next Production Sprint these will receive a new paint job that will make them really shine inside our game, so please look forward to that!
Files
Get [Group15]Beetlefield Blast
[Group15]Beetlefield Blast
group 15
Status | In development |
Authors | Nuffuru, qddae, yoshi_joshi, Kelvin de Jong, HaoArts, UlrikaFurudo |
Genre | Action, Fighting, Survival |
Tags | Multiplayer, Unity |
More posts
- Devlog #5 - Making our way through sprint 130 days ago
- Devlog #4 - The Start of Production37 days ago
- Devlog #3 โ Playable Demo!44 days ago
- Devlog #2 โ True Beginnings! (Research)51 days ago
- Devlog #1 โ Welcome to Our Party Game! (Research)58 days ago
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