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This is a submission to
DAE Game Projects 2025
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Devlog
Submission to DAE Game Projects 2025
Beetlefield Blast
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Devlog
Devlog #11 - Release Day?!?
May 25, 2025
by
qddae
1
Release This week our team has put everything together to be able to release the game! Player joining camera is now centered tiles are now centered visual feedback on actions you can do Victory screen...
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Devlog #10 - Entered the polish phase
May 19, 2025
by
qddae
◎ Level start animation We've added a little animation to the start of the level to get a nice transition going into the game and match up a bit more with our story of the boomfruit falling from the...
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Devlog #9 - The last new features
May 12, 2025
by
Nuffuru
◎ Score Banners UI To make sure the score of each team is visible from all angles we've decided to add in some UI elements that visualize the banner position on the pole. ◎ New arena!!! This week...
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Devlog #8 - Pieces falling into place
May 05, 2025
by
qddae
Devlog#8 - Pieces falling into place Welcome back, everyone! This week our team went all-in to fuse every element into a seamless whole. The core gameplay loop now feels silky-smooth, our artists have...
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Devlog #7 - Beginning the second sprint
April 28, 2025
by
Nuffuru
◎ Bomb Emotions & Animations - We've brought more life into the bomb by giving it some emotions and animations - The bomb pulses to indicate how close it is to exploding, in the last 25% (5 seconds)...
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Devlog #6 - Finishing up sprint 1
April 21, 2025
by
Nuffuru
Arena(Environment) Hey everyone! Here's a quick update on the arena battleground for Beetlefield Blast : 🛠️ Work-in-progress sneak peek of the new arena! 🏛️ Visual style inspired by Mediterr...
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Devlog #5 - Making our way through sprint 1
March 24, 2025
by
Nuffuru
This sprint marks an exciting point in our development journey as we continue to refine and expand on key gameplay systems. Our focus has shifted toward enhancing the player experience with new mechan...
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Devlog #4 - The Start of Production
March 17, 2025
by
Kelvin de Jong
Hello, and welcome back to our fourth devlog! This week marks an exciting milestone—we’ve officially moved from prototyping into full production! With our core mechanics tested and our artistic di...
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Devlog #3 – Playable Demo!
March 10, 2025
by
qddae
1
This Week’s Prototypes – Big Updates! We’re thrilled to share some exciting progress on our game! Our first playable demo is ready, allowing us to test mechanics, fine-tune variables, and push t...
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Devlog #2 – True Beginnings! (Research)
March 03, 2025
by
Nuffuru
This Week’s Prototypes & Findings Shader Refinements & Unity FTW! This week was all about refining our shader and locking in our engine choice. After testing, we’ve officially chosen Unity—it ha...
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Devlog #1 – Welcome to Our Party Game! (Research)
February 25, 2025
by
Kelvin de Jong
Introduction Hello, and welcome to the first devlog for our game project! We are a group of six passionate game developers working together to bring you a fast-paced, chaotic party game. Our team cons...
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